This way when custom poses are made for the SIM, the poses would fit there body shape. It normally fits right on top of each other. I then attach the Sim to to the Pose Rig with minimal adjusting. The screenshot is the result of opening the EA Adult Female Rig and importing the DAE file of the SIM on top of each other. What am I looking at in that screenshot? Two separate meshes? Are both rigs visible? The one I see fits one of the models perfectly are you sure you're looking at the right one? I have them and will look up the third slider too and do some testing. I've seen a couple of complaints about the B.C sliders distorting sim posture and poses, so they're a possibility. Is there something I need to do to allow the sliders to work like before? At first I though it was because I needed to update my game, but I have since updated and repaired the game and have the same issue,Īre the sliders most likely the cause? The sliders I've identified were B.C_Butt, B.C_Breast, B.C_Hips and HFOTS4ShoulderSliders but I'm sure there are others.Īny help with this would be greatly appreciated! When I take the sliders out, it seams to snap perfectly like before. This has happened to all 3 SIMs I have attempted to RIP in the past week.
Even with sliders I've never had an issue where the RIP or DAE files doesn't align with the EA rig in Blender.
The last month or so I have been ripping SIMs without issue. Thank you for creating this program! I love it so much!